《英雄联盟》补丁说明 1.6 - Live Now
据悉《英雄联盟》的这波更新让玩家超期待值当场拉满,Fixed remapping the left and r,后续细节也在陆续放出。
本站编辑部已对《英雄联盟》官方原文进行要点提炼,如需更准确细节,建议参考 Steam 页面的官方公告原文。
(微博热搜那天直接挂了一天)(以上为《英雄联盟》官方英文公告原文摘录,本站保留原文以便玩家查阅。)
本条消息来自官方渠道「Community Announcements」,为《英雄联盟》各位玩家整理如下要点。
Fixed remapping the left and right mouse button Improved rebinding keys *Note: Players should reset their key bindings to default to properly get these changes before rebinding any other keys Improved Click-to-move pathing around doors to make it far easier to transition through a door. Map: M now opens and closes the map. Windowed Mode no longer minimizes when changing focus. Over 300 individual 小毛病s fixed and quality of life improvements. Some highlights below: Poro Idol & Shield: Poro weapons now upgrade and evolve as you progress through the game. Saving: Improved the way saving is handled to autosave more often and more reliably. Saving: Continue game will now use your most recent save, and not only the most recent autosave. Combat: Fixed being unable to target enemies in combat in certain instances. Many crashes are fixed across the game. Fishing: The splash VFX when reeling in a fish is now going in the correct direction. Enchanting: The delta between current item and potential new item is now displayed when infusing. Map: Fixed various instances of missing icons. Map: Fixed various instances of chests not showing as looted correctly. Map: Fixed various instances of objective markers displaying incorrectly. Map: Updated the Objective marker to be more visible. Various grammar and punctuation errors are corrected. UI: Fixed various instances of the UI not updating correctly, getting stuck, or displaying incorrectly. UI: Equipped items now display a portrait of the hero who has it equipped. UI: Equipped items now show the enchanted icon properly. Combat: Fixed being unable to change targets on single target attacks. Combat: Using Ahri’s Orb of Deception ability with her Ruined Skin equipped no longer causes a delay in combat. Combat: Fixed various ability/buff/hazard/enemy descriptions to be more accurate. Combat: Fixed Plunder Crabs remaining invisible after being revived. Combat: Fixes instances of summoned enemies giving XP when they shouldn’t. Combat: Fixed hazards from disappearing when reviving a hero. Combat: Fixed the camera getting stuck during combat in certain situations. Combat: Fixed overcharge not being awarded until the next turn. Combat: Added “Can’t Flee” when trying to flee during combat scenarios you can’t flee from. Combat: Fixed an issue where some enemies would target a champ but then attack a different one. Combat: Combat speed selection is now saved. Combat: Added colored outline around selected targets when selecting a target for an ability. Ultimates: Fixed some VFX from other heroes displaying during an Ultimate. Fixed certain bosses respawning when returning to an area. Dungeon: Fixed various interactable items & NPCs not displaying when using search. Dungeon: Fixed Carrion Wurms getting stuck when using Pyke’s dungeon ability on them. Dungeon: Removed a treasure chest you couldn’t get to underground in the Vault of the Vesani. Dungeon: Braum’s dungeon ability now properly adds stacks of concussion when entering c...
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