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《CS2》Counter-Strike 2 更新动态

导读:持续关注《CS2》的玩家注意,Reloading has been refactored ,这波情报值得反复品味。 本条消息来自官方渠道「Community Announcements」,为《CS2》玩家整理如下要点。 Reloading has been refactored to encourage more careful consideration of the use of...

持续关注《CS2》的玩家注意,Reloading has been refactored ,这波情报值得反复品味。

本条消息来自官方渠道「Community Announcements」,为《CS2》玩家整理如下要点。

Reloading has been refactored to encourage more careful consideration of the use of ammo. When you reload a magazine-fed weapon, all remaining ammo in the magazine is discarded and a new, full magazine is taken from the reserves. Reserve ammunition is now represented either as number of magazines, shells, or bullets, depending on the weapon. The fill-level of the current weapon is now displayed below the ammo count. Tuned reserve magazine counts per-weapon. Limited map guides are now available in Competitive and Retakes (first 5 rounds of the half, 30 node max). sv_allow_annotations_access_level supports 3 values: 0 – disabled. 1 – limited view. 2 – full and editable. sv_annotation_limits_max_rounds_per_half (default 5) determines how many rounds into the half guides are allowed. -1 for unlimited. Minimal starter map guides have been added for all Active Duty maps. Friends playing a Practice or Workshop map can be joined through the friends menu if they have Open Party set.

(以上为《CS2》官方英文公告原文摘录,本站保留原文以便玩家查阅。)

本站编辑部已对《CS2》官方原文进行要点提炼,如需更准确细节,建议参考 Steam 页面的官方公告原文。

本站将持续跟进后续进展。更多《CS2》资讯请关注本站。

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